Lets find out! Last Stand deals damage to target creature equal to the number of Mountains you control. Skyshroud can only do this at times you could cast sorceries (your main phases) while Sakura's effect is instant. It has a landfall trigger which turns target land into a 3/3 with haste until end of turn. 7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle. For just four mana, this Spirit will make sure your Swamps tap for double the mana, all while giving you a place for extra mana in the form of Extort. These are the ten best land-creature supports in Magic: The Gathering! One of the land interaction strategies is to animate them, or turn them into creatures. Thats some great aggressive value and you wont have to worry about your land dying because you usually have a way to bring it back in this style of deck (think Crucible of Worlds). Theyre still lands. Scatter to the Winds is a counterspell with awaken 3 slapped onto it. To be clear, it's not maxed out on power level at all, but it's rapidly becoming my favorite deck to pull out of the bag now that it doesn't durdle for decades. Chief among them is the newer inclusion of the one-mana removal spell Defile, which would come in at number 11 if we continued the list, along with Corrupt in the number 12 slot. where the text includes lands and the text includes still and the text includes creature. This may seem a little unwieldy, given the hand restriction to seven cards, but it's easy to time with land drops and other ways to circumvent hand size. is copyright Wizards of the Coast, LLC, a subsidiary of Hasbro, Inc. Aggro decks can fill the board with tokens, control decks can use lands and planeswalkers, and many combo decks can gum up the board with all sorts of artifacts and enchantments that take opponents a while to take down. Koth of the Hammer blows other cards out of the water. When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owners hand. Nissa, Steward of Elements is the only Simic Nissa card and one of the few planeswalkers with in its casting cost. That works well with its landfall trigger, which has you put a +1/+1 counter on a target creature you control. Thats pretty good, especially when you consider that you still have a strong value-oriented planeswalker around who can scry and then flip permanents off the top of your library. A place for general discussion of Magic: The Gathering. Additionally, we're not really looking for cards that merely mention Swamps, either, so let's try and get a bit more specific and only include cards that care about the number of Swamps you or others control. This is honestly pretty good, especially since its also a 4/4 body for five mana. Choose target creature you dont control. That said, it's doubtful that any of those particular three will make our list of the best cards that care about Swamps. Touch lets you play an extra land each turn, but it can only do so for basic forests, and it costs a bit more mana than Burgeoning. Cookie Notice Its even all right on rate as a 4/3 with trample for three mana. Life and Limb will turn Saprolings into Forests. A staple in my own elf, land, and ally decks, Advocate's also surprisingly cheap. The Arena Media Brands, LLC and respective content providers to this website may receive compensation for some links to products and services on this website. It typically results in you pulling 10+ land/creatures out of your deck and onto the battlefield. Youre almost always sacrificing a land unless you pay two to just deal six. CMC: 3. Whether it's shutting down powerful lands or simply shutting down basic lands, Strip Mine is a versatile threat. Every line of text on Liliana of the Dark Realms references our favorite basic land type, so it comes as no surprise to find her quite high on this list. Simply put, Its an extremely unique win-condition that very few decks will often be ready for. Exploration simply offers an extra land play per turn, an amazing reward you can reap immediately. magic the gathering - Which dual lands count as having the name of Nature's Lore and Three Visits, unlike Exploration and Burgeoning, are effectively the same card. For a single mana, this enchantment lets you play a land whenever an opponent does. You cant use the lands for mana if you want to get value from the creature part. Thelonite Druid ( 3 ) Creature Human Cleric Druid (1/1) I wish the pump ability would put counters on the creature instead of just giving it +1/+1, but maybe that would be too good. This is something I can actually get behind. I enjoy Nissa, Vital Force quite a bit. In addition to today's spells, many green planeswalkers can search out creatures and lands from your deck (like "Vivien Reid" and "Nissa, Steward of Elements"), ensuring your hand never runs out. The day you realize you too, can triforce! Let me know in the comments below or come chat about it in the official Draftsim Discord. Colorless animate land cards suck, theres no getting around that. Corrupted Zendikon is a 2-mana enchantment that makes a 3/3 out of a land. Id be much happier with this if the text until end of turn were removed. Then, +1 places three +1/+1 counters on a non-creature land you control, makes it an elemental creature, untaps it, and gives it vigilance and haste, quite a slew of bonuses. Mire's Malice is a 4-mana sorcery that makes your opponent discard two cards. All lands become 2/2 creatures until end of turn. Theyre still lands. A 3-mana removal at sorcery speed is decent overall and great in Limited, but its poor in eternal formats. Thats critically important to this cards worth because it gives you a way to dump your excessive Simic mana into something useful. Exploration's hefty real-world price makes it only accessible to devoted players, but it's still one of green's strongest aces. While she's easily removed if you don't have a means to protect her, this particular Liliana is worth the risk in any deck that can keep her alive. Planar Outburst is beyond the most powerful card in white among these. The same thing is true of the next two contenders on the extended list, Nightmare and Staff of the Death Magus. Throw in the useful elf and shaman subtypes and you have a top-tier gardener. This site works best with JavaScript enabled. Are there any cards that turn non-land creatures into lands. Each player puts the cards they revealed this way into their hand and the rest on the bottom of their library in a random order. However, three mana nets you a respectable 2/3 with human, wizard, and ally subtypes, offering many tribal synergies. Criteria: Nonland cards that care about the number of Swamps either you or other players control, or that otherwise trigger when a Swamp is tapped or enters the battlefield. Manland - MTG Wiki Which got me thinking what are the best cards that care about Swamps in EDH? For just two mana, you get an impressive 2/3 with vigilance plus elf, druid, and ally subtypes! Landfall Whenever a land enters the battlefield under your control, you gain 1 life.
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