How to get a lightsaber in The Sims 4: Parts and assembling explained. Llamadeus, Summon Llamadeus (targeting yourself): Summons Llamadeus herself to the lot. Minion System: Minion spells are still unlocked by default once you've done a sorcerer ritual. Heal Sickness (targeting a sim): Heals sickness if you have GTW and the target sim is sick. Now your Sim has a Psychic trait. Sacrifice Needs (bonded): Sacrifice one of your needs to another sim over time. We are just thrilled that we finally can have our beloved Henry Puffer attend magic school in the Sims 4! Transform Muscle, Take Muscle (targeting a sim): Periodically gain Muscle while the target loses Muscle; can be canceled early by clicking on the interaction to cancel (otherwise, the spell continues until the target has no more Muscle). Mood can be set to any possible mood or cleared with Clear Set Mood. A Ghost bound to your Sim will be angry near them if the Sim doesnt have friendship with it. If you fail your exam, do not worry, because you can repeat the event. Burst of Change Walkstyle, Pee Walk, Sleepy Walk, or Panic Run (self target): Any Sim within range of the spell, with the exception of the caster, will be impacted by its effect. Stasis Field is now not only far more strict, but also allows super speed and puts the sim in a looping animation of no movement, so it looks like they are frozen in time. Included are bonded spells like draining needs, sacrificing needs, transferring weight, transferring fat, etc. Once you answer a riddle successfully, you're now back to trying to reach another keeper without getting kicked out from needs being too low. At Rank 2, you'll get access to the Reality Motes Transmutation interaction and at Rank 5 you'll get access to the Reality Motes Reverse Transmutation interaction. Casting a spell costs you Magical Connection. Apply/Remove Blame Disguise (self target): Prevents reputation loss from performing Mischief Arts spells in public that would normally give a loss to reputation. Light spells will give Good reputation and Dark spells will give Bad reputation. Mischief Arts will go up for the caster and for the Picked Sim (if they are a Sorcerer who can progress in Mischief Arts Skill). Once they have it, they will have a new interaction available if you click on them called "Play." To get around this, you can, with testingcheats on, use a Cheat version of the Summon interaction to bring old minions to your lot. Fixed an issue where some autonomy (particularly related to Eco Lifestyle and Neighborhood Policy) could get through a Minion being in Restricted mode and cause them to be, well not as restricted. To give you a sense of the decay speed, if you were at the cap of XP in a Specialization, it would take about 9 sim days (including the time it takes for the decay to start) to go from capped XP to 0. You cannot reduce past Toddler. It is not the highest possible walkstyle priority, but it's one of the higher ones. Target can be Teen and up. Later on in Specializations Spells, you'll have an alternative way for each Specialization to refill Magical Connection. His little Bob body isn't built for such speed. Collecting Elements in The Sims 4 means gathering Crystals and Metals from digging Rocks found around Sims 4 Neighborhoods, Secret Areas, and Parks. Credit and a big thank you to Scumbumbo for creating the script that enabled me to do this and for giving me permission to use it. You will also periodically gain Magical Connection over time, refilling it. Enchant to Break Up (targeting a sim): Target's Significant Other must be on the lot for this to work. Now your Sim has a "Psychic" trait. So, if you like us, want to see your sim kids practice magic Install this mod now! When we discovered this mod by TWELFTHDOCTOR1, we nearly screamed with excitement! With the addition of magic mods like modular portals, functional wands, occult hybrids, witchcraft careers, and improved familiars, Realm of Magic gameplay has become 10 times more fun. The mod now uses a script file again. Once a role has been successfully applied to a target once, that target will have a permanent relationship bit with the Sorcerer who made them a minion, even if they don't have any roles currently active. They also can't do it to Vampires or Plant Sims; this is simply because Vampires and Plant Sims have different Needs and it would be an obnoxious level of complexity trying to factor in all of the different scenarios. Reality Motes Transmutation: Brings up a picker menu. Target can be Teen and up. While inside, your Needs will regenerate and the interaction counts as a form of sleeping, so you could use this as a way to sleep if you want to (though it does not include all of the normal buffs and the like that come with a typical "sleep" interaction). Target can be Teen and up. I didn't add mechanics for chance of overcharging or success chance of spells. Suppress Sadness is now a toggle-able buff, rather than a buff with a set duration. Long Lost Lovers Introduction (target other sim): Magically introduce yourself to a sim, instantly becoming romantic partners. Sometimes I just don't like it when the supernaturals are just wandering about town. And we are here for it! Telepathy, Remove Telepathic Connection (target): Remove the trait that makes the target a telepathic hub. This is an old spell that has been moved to counting as Reality Arts. Once you choose what to transmute Reality Motes into, it will bring up a number input box. But, if the wands do not show up, make sure you have bb.showhiddenobjects enabled. To get a better idea of these different occult changes, see below. Eternal Youth Molecules: Imbue/Purge (target yourself): Picked sim adds (Imbue) or removes (Purge) a trait that keeps them from naturally aging past Young Adult. Domination Level 5 (Grandmaster) can now use Consume Life, filling all of their Needs to fill, in exchange for the life of the targeted sim. The Mischief Arts is best paired with the Ritual of Neutrality, added with V2-4-11. You can Sleep In it to build Energy or Play In it to build Fun. And we are just itching to start gameplay so we can develop our Henry Puffer storyline! Upon exiting their special Sleep interaction, a minion's needs are all set to full. NPCs should leave it anyway because they are instructed to leave the lot, but a played sim probably won't leave the lot. Chance of random consequences happening while inside; see section on, Reality Motes Reverse Transmutation (target yourself): For full info, see the section on. It's very little, so don't expect a clear fame path solely through Sorcery. Grants you entry to a residential home that is not your own, without being invited in. Ritual of Digestive Control gives a trait called Iron Insides. | Summoned minions will be summoned straight into the minion role and will be given a bit of a push to come to you, or go straight to doing their role if relevant. In other words, they should work the same way no matter what lot you're on now. Forget Existence (target other sim): The sim you pick will completely forget their relationship with the sim you targeted. Better than completely broken, I say. Removed the tooltip on "Apply Random Hairstyle," since "this spell can't last forever" isn't quite accurate anymore and the existence of "Make Permanent" spell hopefully makes it clear that it is, by default, temporary. Enchant to Fight (targeting a sim): Pick a sim for the target to fight with. VFX toggles like Magical Energy Tingles are now under Spells > Visuals, to avoid clutter when you click on Spells if you have a lot unlocked. Target can be Teen and up. Added "leave situation" instruction to Release to ensure if the Minion is a played sim, they will leave the situation. However, spellcasters must be ranked 2 to learn it. Due to this change, the trait is no longer used, so if you've played with minions in prior versions of the mod, you could lose track of existing minions who are not currently on the lot. Such restrictions could cause conflicts with other priorities, so be wary of, for example, applying it to a restaurant worker. This was changed in version 3.0 to accommodate the greatly increased number of possible spells to unlock or use. This way we can mix it up a bit! Infinite thanks to the creators of these programs, Zerbu and Andrew.Notepad++ and PhotoshopNeon frame in the logo courtesy of Freepix.com, ALL DOWNLOAD LINKS ARE ON PATREON (free),THIS SITE IS FOR MOD INFO / DESCRIPTIONS.FIND INDEX OF DOWNLOAD POSTS HERE. Lock/Unlock Relationship Decay (targeting yourself): Locks Relationship Decay, so that it never decays. Induce Panic About Object (targeting an object): The chosen sim will panic about the object, blocking anyone from using it for the duration. Transmutation: This process takes one type of currency and changes it into another at a built-in exchange rate. (since V2-4-7) Trait is now obtained through new object "Suspicious Lump of Clay". Ritual of Runner's Vigor gives a trait called Never Bedheader. If you are missing one or more of those expansions, the mod should still be compatible with your game, the same as before. Elemental Powers Mod (1.19.2, 1.18.2) - Epic Weapons and more But, an 80% chance they inherit another random occult. The catch is, when Bob teleports he'll get a 30 second, +3 Uncomfortable Moodlet called Queasy. Yes, you read that right For free! Block/Unblock Positive Moods (targeting a sim): All positive mood types will be excluded for the target. April 28th - It's time for our Friday Highlights! Spells cost 5 Magical Connection by default. Removed NPC restriction on Sleep direct target interaction (so if the Minion is a played sim, you'll still have that Sleep option). This mod adds four elemental swords with different power, velocity and effects: fire sword, water sword, air sword and earth sword. The reason I'm doing this is that upon further examination, it seemed that excluding them from most roles was not helping keep them on the lot you have them on while you're away and was causing unforeseen problems, like excluding them from choosing to travel with; rather than trying to examine all such roles like that and make exceptions for them, I decided to revert the change. With Purity's Aura active, the Sim will have a sun VFX in the middle of their chest. This seemed important to me to do, given the emphasis on light/dark as part of the mod. Admit it, we all have sims who hate baking Well, now they do not have to anymore! I'm putting them here and removing them from the patch notes summary area to reduce visual clutter and make it easier to see what's most new at a glance. While in Stasis, the target's moods and needs don't decay, and they can't move or perform any actions. The Sims 4 Magic Mods: Modular Portals, Functional Wands, Improved Familiars, Witchcraft Careers, Occult Hybrids And More! Target can be Toddler and up. Potion of the Nimble Mind200( 400, 600, 1000, 2000). Self Regenerating Molecules: Imbue/Purge (target yourself): Picked sim adds (Imbue) or removes (Purge) a trait with some special properties. But in all, I love the idea :). | Translation: Spanish is now translated up to and including version 4.0, thanks/credit to Jey Stiv. Induce Extreme Laughter (target): Gives the target a 4h, +50 Playful moodlet, making them dangerously Playful, assuming they are of an age where such is dangerous. So, go ahead and download these magical wands here! September 15, 2020: Various additions/tweaks to the Minion system. With this relationship active, the sorcerer can now dominate the target even further with the following abilities. Looks about as fire elemental as one would expect so, yes I'm a fan. Thanks to roBurky for spotting what was going wrong with strings in mods. Investigate a Suspicious Lump of Clay to get infused with magic, choose a ritual to specialize, then use Specialization spells, focus on an alignment, and unlock more spells! As with other supernatural sims, the reason for this just has to do Needs in the UI and managing the compatibility of them. Some requirements only require a pack to be installed (ex: Galactic Credits) and some require your sim to be an occult or rank level (e.g. Set on Fire (ground, sim, chair, table): Target is set on fire. Hoverjet is a much faster version of the Hover walkstyle. Target can be Teen and up. You also gain the ability to Appease Ghost(s) (it fills Ghosts needs; this is useful for example if you want your bound ghost to stick around longer when you summon it, as it will leave if its needs are low ie maybe 4-5ish hours after being summoned).At Level 3, you can work longer, and are no longer uncomfotable near ghosts. https://bit.ly/3x3s49A . Well, you have to buy them But they are free, so we consider that as doing nothing. The Minion system operates under the pie menu category Spells > Minion. The toggle-able Fine buff from Ritual of Transcendence now blocks emotions other than Fine, in addition to giving the Fine buff it always has. June 29, 2021, v4.0.3: Fixed a bug where setting MC Command Center's household limit to something higher than normal would cause the Clone Spells to become unavailable. These mods for The Sims 4. Go in build mode, and look for amysterious urn(type mysterious in the search bar; or find it in the catalog manually, its in Misc Decorations). Bound ghosts can tell stories of hauntings and talk about other things. (Ethereal Realm) Protection for Incorporeal Form: Imbue/Purge (target yourself): Ghost caster adds (Imbue) or removes (Purge) a trait that protects them from being turned back into normal while searching in the Ethereal Realm. A: Sorcerers can't drain/sacrifice needs with one another, or with the grim reaper (and a few special active roles, like yoga instructor). . Guest is a role that is NOT narrow and is meant to allow most normal sim behavior, so it automatically deactivates Restricted mode and vice-versa. They include regular price, 2x price, 3x price, 5x price, and 10x price. They will play Guitar, Violin, or Piano if one is available to play. Once you've applied a role to them in the new system, they will be set up with the relationship bit. Now, if you are as excited as we are, head on to download this mod now! Better Build/Buy might be one of the slightly more involved mods to set up, but it's worth the few extra steps. Potion of Magical Aura100(200, 300, 500, 1000)10. For more mod info, here! Magical Connection can now recover on an away sim if Care For Self is being used. Target can be Teen and up. Sacrifice Skill Gain (targeting a sim): Gives target a temporary boost to skill gain for the target and a skill gain reduction for the caster. I wasn't really a supernatural fan I prefered EP's like Seasons, Island Parasise and Pets. The Sims 4 Seasons: Death by Freezing & Burning - YouTube